![]() Tunnels almost always lead to something, but have a greater chance of having a hateful army then the aforementioned. ![]() There is sometimes in the corner of the world or in the middle of water/mtns an open spot or a tunnel entrance with treasures inside just lying around loose and sometimes protected by usually a strong army. Summon a flyer/floater in the first few days to scout out for loose gold/mana. AI) with very little if you have decent experienced units (not always tier 3&4), good magic and alot of casting points to help, especially with the hero not present. ![]() It is possible more times than not to defeat a huge army (vs. Do you have any spells, abilities or artifacts that can reduce the cost of unit maintenance? You really only need 3-12 units for your DS (3-6 late game) and 6-12 units to defend your city. When you purchase anything (except Merchanidse) your income per turn goes down. How many cities do you have? I will purposefully choose 6 days of merchandise (in all of or most of my citites, the more the better) and then buy whatever I can with the grand total savings from merchadise and what I find/fight on the map in those 6 days.
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